Showing posts with label Real. Show all posts
Showing posts with label Real. Show all posts

Thursday, June 26, 2008

Play Party Games 2.0


hide and seek, originally uploaded by phantom kitty.

So I read an interesting little snippet in Short List magazine about events on in London. One I found interesting was a hideandseekfest which is a demonstration of a global craze called social gaming. I thought gaming was always social.

It got me to thinking about a trend we pulled out late last year about how the Web2.0 world or virtual world is in fact driving the need for the real world. People are spending more time online but they also want more 'REAL' experiences and real products. Using the online world to drive more real things. Flash mobbing, worlds biggest waterfight, June 1st last night drinking on the tube etc. Its almost the polar opposities see saw. Where you want the complete opposites and different points but you need both.

Where it is going to get really interesting, is how people combine the two in the future.... just had a thought for a client.... back later

Tuesday, October 23, 2007

Digital World driving the Real World


I have been doing quite a bit of work around youth and digital for a pitch recently and we have found that the more digital we get with our Facebooks and Second Life's, the more we seek the real world. Simple things like events, time spent together with friends. The digital world is helping to drive them. You can see this in more extreme cases like flashmobbing..... or Londons biggest water fight. All real world events driven by digital uptake. I think this video from Nokia is quite inspirational and shows the next step for this dual usage of digital / real world. I found this over at mediasnackers. Enjoy